Blizzard's (and everyone else not playing a Ret Pally) problem with this is that a Ret Paladin essentially gets a free kill before he even has to fight. When a Ret Pally pops DS + AW,lothies die in four-to-six sonds, and anything that isn't already dead by the time thatombo wears off will soon after. And there is literally nothing youan do about it. Their damage is through the roof and there areompletely immune to damage and all forms ofC. Yes, this lowers your simultaneous killing + defensive potential. That's the entire point of a nerf. You're not supposed to remain at the same level of efftiveness after ahange has been made. Now, they said they are still looking into it, so let's hope they arrive at an agreeable state for you Paladins in PvE. But there is just no argument at all for letting this stay the way it is in PvP.
my question is this: is Blizzard tkling the real issues, or are they trying to bandaid their own poor programming? for instae, should a naked pally be able to do a 1500S? i swear i did a 2300 in ZA. also a 0 stk JoV for 1600. hmm
zepoodle wrote:Linkedooldown. What's wrong with that? Stops you from using both simultaneously but doesn't lk one out. I never said anything was wrong with that. Whatever keeps Ret Pallies from being inviible, undispellable, unC-able and having radally ireased damage at the same time would be fine with me. All I'm saying is that theurrent version is OP when paired with Ret's still very high burst damage.
tommyguns wrote:my question is this: is Blizzard tkling the real issues, or are they trying to bandaid their own poor programming? for instae, should a naked pally be able to do a 1500S? i swear i did a 2300 in ZA. also a 0 stk JoV for 1600. hmm Raid buffed and with that kind of weapon? Why not? Besides, JoVrits will get nerfed when thehanges to Art of War and Righteous Vengeae takes efft.